Blood Ancestors is a Dark, Medieval, Team-Based Multiplayer on PC

5 vs 5 objective-based, blood-fueled warfare coming in the Steam store now!

Vielha, Catalonia, Spain - Spanish independent developers Snowpeak Studio have announced their debut title Blood Ancestors. A team-based multiplayer game focused on medieval fantasy warfare, the game is was released August 18, 2018 on Steam Early Access release, now with an open beta.

Snowpeak Studio is shaking things up in its first-person, objective based multiplayer by cleverly adding in a two-phase gameplay system that will keep teams on their toes, allowing for dynamic gameplay and challenging objectives with the ultimate goal of claiming the Blood Relic.

Blood Relic 1.jpg

Three warring factions are duking it out to claim the all-powerful Blood Relic for their own survival in a dying and ruin-filled medieval fantasy world. Claiming the Blood Relic will require your team of five to strategize and work together in fast-paced melee driven combat to take the Relic. Players can expect quick rounds in Blood Ancestors, and full games lasting around 25 minutes.

In case it wasn't clear, there's an overarching theme of Blood Ancestors, spoilers it's blood. In order for a team to claim the Blood Relic for their own, you’ll need to be victorious in two phases. Defend your Bearer while laying some hurt on the enemy team in order to keep control of the Relic in phase one. Crystals in the arena will provide some extra flair for strategy, choose health or speed for your Bearer, but choose wisely as these buffs carry on into phase two.

Claim the Relic in phase one and your team is on its way to medieval victory if you can manage to stave off the enemy team in the second phase. Your team’s ultimate goal is to reach the enemy spawn portal before your time runs out or your Bearer is a little worse for wear, by little worse we mean dead.

Blood Relic 2.jpg

“We are excited to announce Blood Ancestors and we as a team cannot wait to dive into the fast-paced action with players very soon.” Said David Broto, Technical Director and co-founder of Snowpeak. “Blood Ancestors is our studio’s debut game and it's our passion project from start to finish. We hope that the phase system in particular, as well as the general gameplay, will appeal to fans of team-based multiplayer games as we feel that changing the objectives during gameplay adds a certain interesting element to the genre.”

Blood Relic 3.jpg

Vielha, Catalonia, Spain - Spanish independent developers Snowpeak Studio have announced their debut title Blood Ancestors. Set to be a team-based multiplayer game focused on medieval fantasy warfare, the game is setting its sights for an August Steam Early Access release with an open beta coming within the next few weeks.

Snowpeak Studio is shaking things up in its first-person objective based multiplayer, by cleverly adding in a two-phase gameplay system that will keep teams thinking on their toes, allowing for dynamic gameplay and challenging objectives with the ultimate goal being to claim the Blood Relic.

Three warring factions are duking it out to claim the all-powerful Blood Relic for their own survival in a dying and ruin-filled medieval fantasy world. Claiming the Blood Relic will require your team of five to strategize and work together in fast-paced melee driven combat to take the Relic. Players can expect quick rounds in Blood Ancestors, and full games lasting around 25 minutes.

 In case it wasn't clear, there's an overarching theme of Blood Ancestors, (SPOILER ALERT: it's blood).

In order for a team to claim the Blood Relic for their own, you’ll need to be victorious in two phases. Defend your Bearer while laying some hurt on the enemy team in order to keep control of the Relic in phase one. Crystals in the arena will provide some extra flair for strategy, choose health or speed for your Bearer, but choose wisely as these buffs carry on into phase two.

Claim the Relic in phase one and your team is on its way to medieval victory if you can manage to stave off the enemy team in the second phase. Your team’s ultimate goal is to reach the enemy spawn portal before your time runs out or your Bearer is a little worse for wear, by little worse we mean dead.

“We are excited to announce Blood Ancestors and we as a team cannot wait to dive into the fast-paced action with players very soon.” Said David Broto, Technical Director and co-founder of Snowpeak. “Blood Ancestors is our studio’s debut game and it's our passion project from start to finish. We hope that the phase system in particular, as well as the general gameplay, will appeal to fans of team-based multiplayer games as we feel that changing the objectives during gameplay adds a certain interesting element to the genre.”

While bringing some hurt to the enemy team sounds fun enough, Blood Ancestors lets you flex those brain muscles by giving each player three customizable skills using skill trees and class configuration. Primary and secondary attacks also fill out the player's toolkit and an ultimate ability that players can charge up to three times to use when it’s most needed and potentially change the tide of battle. Choose to build your skills around your team or shift your focus to thwarting the enemy team.

Blood Ancestors Beta is available on PC (Steam) for $14.99. You can join their Discord here.

Key Features

  • Team-based multiplayer

  • Fast-paced combat

  • Two-phase match system

  • Melee focused combat

  • Customizable skill trees and class configuration.

  • Charge up Ultimate abilities to unleash devastating combos.

  • Unlock custom skins, weapons, attacks and sounds through gameplay.

  • Set in a medieval fantasy world with three warring factions.

  • 6 Archetypes across three-factions combine for 18 playable class options.

So far, the developers really seem to be listening to the community. Planning on testing out Blood Ancestors? Share your experience with us!

Kiesha Richardson

Kiesha is a blogger and journalist who specializes in video game, tech, and travel content. She’s an avid gamer who has been gaming since Jungle Hunt on Atari; she owns and solo operates GNL Magazine, as well as copywriting for small businesses and brands. When she’s not writing or gaming, she’s being harassed by her pups, watching Chinese dramas, or traveling the world.

https://kiesharichardson.com
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